We must also maintain a visual walkthrough to prevent the actual effect from being inconsistent with the expected effect. In this 1.0 stage, our expressiveness and creativity are the most important. How to make differentiation? This is what designers at this stage need to consider. Under this big wave of APP executive email list design convergence, if you can make a different design, then you can be a blockbuster and stand out from many designers of the same level. Then you can consider executive email list entering the next stage, which is 2.0. In the advanced design stage (ie, the 2.0 stage), you need to have better product thinking and logic capabilities, not just get the interaction design draft from the interaction designer, and start working directly.
Before this, you need to start to understand the product's business positioning, user population, product goals, current problems, future executive email list iterations, etc. The demand side will become your main docking object at this time, and you need to have dismantling requirements and collect user information. The ability to demand, expand business, and be able to carry out design verification, executive email list to be able to integrate the temperament and brand of the product into the entire product (UI/operation/brand), and how the design is derived, now it is not just staying on the good-looking level ,
After all, the designer is not a painter, but a problem-solver. After we make a certain design, we need to pay attention to its changes, look executive email list at user feedback, business conversion rate, etc., which are all references for your next design iteration. Summarize I believe that at the beginning, as a visual designer, there are two situations that are prone to occur: The first is that you don't know executive email list the product and users, and rely on your own feelings to enter a self-appreciation situation to design, so as to design some designs that are too formal or do not executive email list conform to the characteristics of the product. The second is that there is no place or value in the product that needs visual design, so that it is unhappy and there is no room for improvement.